🌐 demiero | gamedev | techdesign | writing
Hoş geldiniz!
Featured: Check out my 10-minute talk:
Power of Node-Based Note-taking
presented in Barcelona Game Creators:
Check out my new showreel video with some new projects and updated editing:
This is where I showcase my game/technical design projects & personal blog.
Feel free to contact me :D
My Showreel
Unreal Projects (Click texts below to read more)
Team Projects (Click thumbnails for details)
Languages |
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🇹🇷 Turkish (Native) |
🇬🇧 English (Fluent/Bilingual) |
🇪🇸 Spanish (Working Proficiency) |
🇪🇸 Catalan (Elementary Proficiency) |
Social & idealistic designer with great understanding of the game industry pipelines. Specializing as a technical designer in Unreal Engine, creating shaders and tools for use in video-game and virtual production projects. I have experience working as a freelance and intern developing game mechanics, pixel-art resources, design documents & coding assistance.
My Skills |
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Shader & Tool Development (Unreal) |
Experience with 3D Software (Blender, Maya & Zbrush) |
3D & 2D Game Development (Unreal, Godot, GDevelop, Clickteam) |
Photo-Editing & Compositing/Integration (NukeX, Photoshop, After Effects) |
Programming (C#, GDscript, Blueprints) |
Documentation & Note-taking (Obsidian) |
Organization | Experience | Date |
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Slumber Party Games | Game Designer & Developer | (2023-2024) |
LaSalle BCN | Game Design Teacher Assistant | (2023) |
VOIDsoft. | Graphic & Sound Designer | (2019-2021) |